Load3D
What is it?
The Load3D is a building block that lets you bring a GLTF file into your workflow. It allows you to load 3D models from various sources to be used and displayed within your project.
When would I use it?
Use this node when you want to:
- Use a GLTF model from a file
- Pass a GLTF model to other nodes in your workflow
- Display a GLTF model as part of your project
- Create a screenshot of a GLTF model to use as part of your workflow
How to use it
Basic Setup
- Add the Load3D node to your workflow
- Connect it to a source of GLTF data (file browser, URL, or another node output)
Parameters
- gltf: The GLTF file or URL to load. This can be connected to an output from another node or selected via the file browser.
Outputs
- gltf: The loaded GLTF artifact that can be used by other nodes in your flow.
- image: An image snapshot of the loaded GLTF model (available after the model is loaded and a snapshot is saved).
Important Notes
- The node can load GLTF files from your computer using the file browser.
- Once a GLTF model is loaded, you can save a snapshot of it as an image using the 'Save Snapshot' button (if available in the UI).
- The 'image' output parameter will only be available after a snapshot has been saved.
Common Issues
- No Model Showing: Make sure you have properly connected a GLTF source to this node or selected a valid file.
- Invalid File Type: Ensure you are providing a valid GLTF file or URL.
- Image Output Not Available: The image output is only generated when explicitly saving a snapshot from the UI. Ensure you have triggered this action.