Skip to content

Load3D

What is it?

The Load3D is a building block that lets you bring a GLTF file into your workflow. It allows you to load 3D models from various sources to be used and displayed within your project.

When would I use it?

Use this node when you want to:

  • Use a GLTF model from a file
  • Pass a GLTF model to other nodes in your workflow
  • Display a GLTF model as part of your project
  • Create a screenshot of a GLTF model to use as part of your workflow

How to use it

Basic Setup

  1. Add the Load3D node to your workflow
  2. Connect it to a source of GLTF data (file browser, URL, or another node output)

Parameters

  • gltf: The GLTF file or URL to load. This can be connected to an output from another node or selected via the file browser.

Outputs

  • gltf: The loaded GLTF artifact that can be used by other nodes in your flow.
  • image: An image snapshot of the loaded GLTF model (available after the model is loaded and a snapshot is saved).

Important Notes

  • The node can load GLTF files from your computer using the file browser.
  • Once a GLTF model is loaded, you can save a snapshot of it as an image using the 'Save Snapshot' button (if available in the UI).
  • The 'image' output parameter will only be available after a snapshot has been saved.

Common Issues

  • No Model Showing: Make sure you have properly connected a GLTF source to this node or selected a valid file.
  • Invalid File Type: Ensure you are providing a valid GLTF file or URL.
  • Image Output Not Available: The image output is only generated when explicitly saving a snapshot from the UI. Ensure you have triggered this action.